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Original Lands

When I first began making the world, it started with just a city and a dungeon that was just far enough away that marauding orcs or kobolds or ogres could have a run-in with the adventurers that were out to get rich. It grew into a huge continent with many cities that had very dangerous lands between them.

A large number of dungeons were discovered, a few of which the adventurers swore must have gone down to the center of the earth and connected there because they were too deep and too complex to be completely explored. Many were the adventures and epic battles that were found and fought on this landscape.

This was also the golden age of magic, where many magic items could be found freely scattered around the landscape. One of the more powerful mages, Maraeva, took a good, long, hard look at this landscape and saw that the world was careening toward self-destruction and decided to start gathering some of the more powerful magic items and hiding them from the general populace.

He was still in the process of trying to protect the world from itself when one group of adventurers got in way over their heads and set off a chain reaction that would tear the continent into three pieces, separated from each other by vast oceans.

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